9/23/2023 0 Comments Game maker studio 2 timer![]() A variable in GML can store either a real number (like 100, 2.456575, -56 etc.) or a string (like 'Hello world'). The easiest way to spawn dialogues (boxes or bubbles) or sequence of dialogues!Īre you using Dialogue Designer in your game? If yes, I suggest you to use this Dialogue Engine: Variables are used to store information in the devices memory for later (or instant) use, and they are given a name so that you can refer to them in functions and programs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |